Player Status

Within the Player Card, the Player Status dropdown includes designations for players that have specific functions within Melee.

Active

  • Default status for in-progress tournaments.
  • Active players will be paired for matches.

Cut

  • Player did not meet the requirements to progress to a phase with a cut.
  • Cut players will not be paired for matches.

Disqualified

  • Player committed an infraction and was removed from the tournament.
  • Disqualified players will not be paired for matches.
  • Additional paperwork or tasks may be required based on the game system.

Dropped (Self/Staff)

  • Player reported not wanting to continue (Staff) or confirmed a self-drop (Self).
  • Dropped players will not be paired for matches.

Eliminated

  • Player lost an elimination match in playoffs or elimination phase.
  • Eliminated players will not be paired for matches.

Enrolled

  • Player completed registration for the tournament.
  • Status changes to Active after Start Tournament action.
  • Enrolled players will not be paired for matches; manual change to Active is needed for late enrollment.

No Show

  • Player did not arrive at the match table on time.
  • Equivalent to a Dropped player; No Show players will not be paired for matches.

Preregistered

  • Players mass imported before the tournament starts.
  • Preregistered players need to confirm registration via Tournament View page.
  • Preregistered players will not be paired for matches.

Qualified

  • Players receive an automatic win (bye) for each round after this status is set.
  • Not paired for regular matches.
  • Used in tournaments with a cut-off point for automatic qualification based on amassed wins.

Unenrolled (Decklist, Payment, Waitlist)

  • Players unenrolled due to administrative issues.
  • Unenrolled players will not be paired for matches.
  • Designations indicate the type of issue they had (Decklist, Payment, Waitlist).